Tuesday, December 31, 2002
Monday, December 30, 2002
I'm really starting to hate Fox. They come out with some of the most original programming on TV, then toss it away when it doesn't meet some magic milestone. They did it with The Lone Gunmen, Harsh Realm and Millennium (granted, they let it die a slow death compared to the other shows). Now they've cancelled Firefly, one of the best new sci-fi shows on TV at the moment.
But for some reason they've kept FASTLANE of all things. Firefly had wit and a very original universe and a great cast. Fastlane has fast cars. Sigh.
I don't know why I keep watching Fox shows. At least John Doe hasn't been cancelled yet. It's just sad to see such interesting series die after not even a full season while others like X-Files went on for a good two years after it should have been put to sleep. Grumble grumble.
Oh well. That's one more hour of my week free now, I guess.
This keeps me from burning out on one particular author or style.
HOWEVER, there are exceptions to this rule.
And Blogger is acting up. I wanted to just plop that hyperlink into the post below, but it was only giving me the option of deleting the post or doing nothing. So I just stuck this post in instead!
Saturday, December 28, 2002
I'm just going to pay the extra $50 and get a brand new one. It's wierd. The games play just fine, but the video playback for cutscenes or promo videos keeps chopping.
Nice little system though. Not worth getting if it's your only system, but if you're sick like me and have every system ever created, it's nice.
The games are working just fine. It's the cutscenes and plain video playback that's all screwy. I thought maybe it was just one game, but both games I got yesterday have had the same problems. Sigh.
I must say that JSRF and Splinter Cell both rock though... I just wish I didn't have the wierd video playback problems.
Thursday, December 26, 2002
Barring my crazy sickness, it was a very nice holiday.
I saw Two Towers again while in Sarnia (it's even better when you're in the second row from the front, in a theatre without stadium seating... grr... ) and got to visit a bunch of friends.
And I actually did some Boxing Day shopping. Picked up UT2K3 for $29 ($50 off) at Future Shop today, and also got Goldmember and Episode 2 on DVD. Not too shabby.
And I finally got my ski boots. Mmmm... skiing...
Saturday, December 21, 2002
Friday, December 20, 2002
Thursday, December 19, 2002
*** if you try this for real, you may damage your microwave or disk ***
Recently one of my friends, a computer wizard, paid me a visit. As we were talking I mentioned that I had recently installed Windows XP on my PC. I told him how happy I was with this operating system and showed him the Windows XP CD. To my surprise he threw it into my microwave oven and turned it on. Instantly I got very upset, because the CD had become precious to me, but he said: "Do not worry, it is unharmed."
After a few minutes he took the CD out, gave it to me and said: "Take a close look at it."
To my surprise the CD was quite cold to hold and it seemed to be heavier than before. At first I could not see anything, but on the inner edge of the central hole I saw an inscription, an inscription finer than anything I had ever seen before. The inscription shone piercingly bright, and yet remote, as if out of a great depth:
12413AEB2ED4FA5E6F7D78E78BEDE820945092OF923A40EElOE5 IOCC98D444AA08EI324 "I cannot understand the fiery letters," I said in a timid voice.
"No but I can," he said. "The letters are Hex, of an ancient mode, but the language is that of Microsoft, which I shall not utter here. But in common English this is what it says:
"'One OS to rule them all, One OS to find them, One OS to bring them all and in the darkness bind them.' "It is only two lines from a verse long known in System-lore:
"'Three OS's from corporate-kings in their towers of glass, Seven from valley-lords where orchards used to grow, Nine from dotcoms doomed to die, One from the Dark Lord Gates on his dark throne In the Land of Redmond where the Shadows lie. One OS to rule them all, One OS to find them, One OS to bring them all and in the darkness bind them, In the Land of Redmond where the Shadows lie.'"
Wednesday, December 18, 2002
The interview went well. It was probably the least painful interview I've had to do. It helps that one of the interviewers was the guy who sent me to Winnipeg :) Did I get the job? Well, I guess I'll find out tomorrow, but now I've got the experience of doing the interview under my belt.
And stupid Visa. They upped my limit $1200... Just in time for Christmas. It is nice in a way, since I was able to finish my Christmas shopping today instead of trying to squeeze it in tomorrow, and I was also able to spend a bit more than I'd planned in order to get Julie the nice Christmas gift I'd envisioned rather than just something I could afford.
Now I'm not allowed to use it until after Christmas and I've seen how many (if any) EB gift cards I get. I am leaning heavily towards picking up an Xbox though. I can get the bundle that's out now and Splinter Cell and Mech Assault and pretty much not bother buying any other games for it for a while, but also be able to have it. We'll see how Christmas goes though.
And Julie got me the Back to the Future Trilogy on DVD. Woot! It's the only present I know for sure that I'm getting.
Amazing. It was everything I'd hoped for, and more. The Ents were great, Gollum was amazing, and the battles were just dandy.
I'm just mad I have to wait a year for Return of the King. Granted, I hope they put an extended edition of this on DVD as well. If they do as good a job on it as they did on the extended Fellowship... man!
Gollum was so good though. Lucas needs to take some lessons in how to do a digital character properly from Peter Jackson.
And no, it wasn't 100% faithful to the book, but it did everything it needed to do and not totally lose the audience, and the battles were so good they made up for any shortfall in the story.
I've always liked the second book though, mainly because it's the most driven of the 3 books in the series. There is a lot happening and not much downtime at all. Fellowship is good as far as establishing the world, but man, it's slow. And Return of the King kind of peters out once the main battles are done. In fact, I still haven't read the last part of it. But I will.
Well, i need to sleep before my interview. zzz
Tuesday, December 17, 2002
I am going to see it at the midnight show because I have an interview in Kitchener on Wednesday afternoon and I don't know when I'd be able to catch Two Towers before Christmas except for the midnight show.
I can't wait though. Man, it looks good.
I reinstalled it this evening after work and it was running a lot better after that. I was actually able to play it for the last 3 hours or so. When it's actually playable, it's a lot of fun.
I do almost wish that I could just play it offline and not deal with the lag though. It's just so jam-packed with lore and stuff.
Saturday, December 14, 2002
Friday, December 13, 2002
Had the Christmas party at work today. Lots of fun with all the parents and the guys and the food... mmm... shrimp...
1. "Vacation" means going to Barrie for the weekend.
2. You measure distance in hours.
3. You often switch from "heat" to "A/C" in the same day.
4. You know several people who have hit deer more than once.
5. You use a down comforter in the summer.
6. Your grandparents drive at 65 mph through 13 feet of snow during a blizzard, ...without flinching
7. You carry jumper cables in your car and your girlfriend knows how to use them.
8. You design your kid's Halloween costume to fit over a snowsuit.
9. Driving is better in the winter because the potholes are filled.
10. You know all 4 seasons: almost winter, winter, still winter, and construction.
Wednesday, December 11, 2002
Neal Stephenson is god. Or at least some kind of minor deity.
If you haven't read it before, check out In The Beginning Was The Command Line. It's free and it's a great essay on all of the different computer operating systems.
Tuesday, December 10, 2002
Well, that is to say, I really enjoyed it when I wasn't standing around waiting for the lag to clear up. I'm not sure why, but the lag was crippling. I've tried all sorts of things and it still won't play smoothly except in very short spurts.
I wouldn't mind so much if everyone had the bad lag, but here I am, GeForce 4, Pentium 4 1.6GHz machine with a DSL connection and lagging my butt off, and my brother Dave is sitting there with his P3 800MHz system, Geforce 2 and a 56K dial-up line and running smooth as silk. And he's got the same features turned on as I do! AH!
Tomorrow's patch day, so hopefully whatever is causing that problem will clear up. And I do know that sometimes my lines act up, so it could just be a temporary thing.
I am just leery that I might have to take the game back. I will do that too if it is still too laggy to play come next Monday. I don't want to, but I'm just now getting back into the MMORPG stuff and if they're going to charge me almost $20/month to play, it better run well.
Monday, December 09, 2002
I think it was the $25 gift card I got for my present at the gift exchange at work, coupled with the $10 in front yard money I found today that tipped me over the edge.
(ah, front yard money... the best kind of money)
And I finally got rid of that evil evil movie, Ghosts of Mars... worst DVD ever.
WHY WHY OH WHY do people mislabel their files on Kazaa?
I mean, do they elicit some strange pleasure whenever someone downloads Signs when they thought they were downloading Bowling for Columbine? It's not like they just accidentally mixed up a letter there. And I liked Signs, but I've already downloaded it enough to choke a camel. And it's not like bandwidth is cheap anymore. Sure, I just d/led 700megs worth of video, but they also had to upload it to me.
I just want to watch this documentary about gun violence. It's not like I'll ever get to see it in the one theatre in the GTA that might be showing it. Sigh.
Sunday, December 08, 2002
Either that, or I'm just too geeky to know better :)
And there's nanotech. Woo!
Saturday, December 07, 2002
Friday, December 06, 2002
Got some nice new books and a new-found appreciation for Ontario. Winnipeg is like Fredericton, only bigger and more boring.
I did beat Metroid Fusion while on my trip and got back into Golden Sun. Thank god for the Gameboy Advance. My flight home went by in a flash, and not because the plane was on fire...
Wednesday, December 04, 2002
Sigh. Go figure. An all-expense-paid trip to Winnipeg, in DECEMBER, and I might miss out.
Tuesday, December 03, 2002
"In a recent interview, Kiefer Sutherland was asked about being Canadian. Kief said he never really knew what it meant to be Canadian until one day he bumped into a parking meter and apologised to it. Doesn't that just say it all?"
Friday, November 29, 2002
Not that I'll be getting a Box for quite some time though. I thought that Steel Battalion would get me excited, but while I would like to at least play it, I'm not as enthused as I was before (esp. concidering it's so expensive and hasn't been getting the greatest of reviews).
Thursday, November 28, 2002
It could have been better, but I think that since it was a family movie, it did the best it could with the constraints on it.
Absolutely amazing animation. Very Spelljammerish feel to the whole movie (age of sail meets space travel).
Tuesday, November 26, 2002
"Two of the biggest Japanese game publishers will join forces early next year.
Enix and Square have revealed plans for a merger that will take effect next April. The merger will exchange Square shares for Enix shares, so Enix will be the dominant corporation when the deal is complete."
I'm not sure if this is good news or bad news. Granted, I love both companies, so as long as the resulting company takes the best of both rather than the worst of both, it should be good.
Monday, November 25, 2002
Thursday, November 21, 2002
I've hit this wierd spot now where there aren't any games I'm really super pumped about on the horizon for quite some time (Zelda is probably the only one, and it's not slated until at least February or so now) and I don't even really want to go into EB. It's not a usual feeling for me.
Not that there aren't any games that I want to get, but I've got all the ones that I felt I MUST have, so the others can wait.
Wednesday, November 20, 2002
It's really nice. Looks beautiful, plays super smoothly (though I keep hitting the Morph-Ball button when I mean to hit the Missile one) and I think it was made especially for me, as there are tonnes of things to examine in each room you enter. I just shoot whatever nasties are there, then spend 5 minutes scanning everything and reading all the lore and research.
Lots of fun.
Tuesday, November 19, 2002
I played about 30 minutes of Fusion already. It's great. Pretty much a classic Metroid game, a la Super Metroid. Lots of little changes though, but I like it. Samus seems to be a lot faster too this time.
I haven't tried Prime, but if it's half as good as everyone is saying it is, mmm...
Sunday, November 17, 2002
Saturday, November 16, 2002
No biggie. I've got my saves backed up... But when I tried to load up an old game, nada, zilch, zero. Sigh. Looks like I'll have to start all over again. Good thing I'm on a game hiatus now. I'll try to plow through a bunch of my games I already have and see how that goes.
I did spend a good chunk of the night playing Medal Of Honour: Allied Assault instead. Great WW2 game. Esp. what with my watching Band Of Brothers the last 10 weeks.
This is from Gamespot:
Let's get right to the point: Metroid Prime is the best GameCube game to date. It's one of the best games on any platform this year, and, for good measure, it's also the best game yet in Nintendo's highly acclaimed Metroid series.
Thursday, November 14, 2002
I personally really like R&C. It's been a fun diversion from Suikoden 3 and GTA:Vice City. Sadly, I'm back at Suikoden 3 again. Not that it's a bad thing, but I really SHOULD be playing Vice City! Oh well.
I have all my games paid off from now until Christmas and won't be buying anything fun until after the new year. Sob. Let's see how long this lasts :)
Tuesday, November 12, 2002
Monday, November 11, 2002
Sunday, November 10, 2002
Friday, November 08, 2002
And I realized that you need a TV or projection screen that's about 6 feet wide by 5 feet high to truly enjoy split-screen gaming.
Tuesday, November 05, 2002
Sunday, November 03, 2002
All I can say is WOW.
Great show... and ok... Dave was telling me that the first season of Sopranos wasn't that good, esp. when compared to second season..
If this is bad, I can't wait for second season... I'm just finished ep. 8 of first season and it's friggin amazing! I wish there was more bad TV like this.
Saturday, November 02, 2002
She also liked just listening to the music. Though for someone who doesn't like violent videogames, she seemed to enjoy running over people with that truck she hijacked...
I am kind of annoyed I couldn't finish Suikoden 2 though. But I'd been having problems with the FMV for the whole time I was playing the game on my PS2. Maybe I need to find a PSX to try it in to see if I can proceed past that crash-o-matic video. Oh well. I was about 2/3rds through it and really enjoying it. If Suikoden 3 stacks up, esp. in the castle department, I'll be very happy.
Anyway, I'm off work for the weekend and have been jonesing for Vice City all day, so I'm off to play it! Hopefully I'll update this before next Thursday :)
Only 2 more weeks till Metroids Prime and Fusion! Woo!
I think I'm definately enjoying it more than GTA3. It just seems more... finished, well-rounded... I don't know... but while GTA3 was one of the best games of last year, Vice City has taken everything that was good from GTA3 and added even more greatness to the package. Heck, I was having a blast just driving around a crappy little moped delivering pizzas. Any game that can have me going from mad-dog killer gangster dude to mild-mannered Pizza Delivery Boy within the space of 5 minutes and still be fun is a good one :)
And the music and talk show radio stations are amazing. I think Rockstar did a great job of really capturing the 80's. The fact that I grew up during the 80's also helps as I get a lot of the ol' nostalgia going when I am driving around listening to 80's pop and running over pedestrians... just like I remember :)
Wednesday, October 30, 2002
What Brock Will Be Saving Up For:
Metroid Prime (GC)
Metroid Fusion (GBA)
Robot Alchemic Drive (PS2)
Star Ocean 3 (PS2)
Unlimited SaGa (PS2)
Frequency 2 (PS2)
Dynasty Tactics (PS2)
Zettai Zetsumei Toshi (PS2)
Summoner 2 (PS2)
The Lost (PS2)
The Thing (PS2)
The Getaway (PS2)
The Way Of The Samurai (PS2)
Silent Hill 3 (PS2)
ZOE 2 (PS2)
The Two Towers (PS2)
Divine Divinity (PC)
Asheron's Call 2 (PC)
Thief 3 (PC)
Deus Ex 2 (PC)
Republic: The Revolution (PC)
Gothic 2 (PC)
AquaNox: Revelation (PC)
Steel Battalions w/ controller (XBOX)
Jet Set Radio Future (XBOX)
Panzer Dragoon Orta (XBOX)
Hunter: The Reckoning (XBOX)
Tuesday, October 29, 2002
Vice City is sooooo good. I had to do a mission where I flew this little remote control helicopter around dropping bombs off in a construction site. It was great... I can't wait till I get the real chopper. And watching the construction workers and guards either run off the side of the building chasing the chopper or get sliced up with the blades was good fun too.
Did I mention the chainsaw? And the fact that blood spatters hit the screen and ooze down it a bit before fading away? Good fun for all involved ;)
Monday, October 28, 2002
Saturday, October 26, 2002
Well, today is obviously the far future. I ended up getting Suikoden 3 in Wal-Mart of all places... stupid impluse buying... well, that and the guy took it out of the case and told me to take it up to the check-out to see how much it would cost... gee... do you think I'll end up buying it then? Sigh.
I am going to see how long I can hold out and leave it in its packaging though. Now I have it, so that's done and I will have the opportunity to play it. However, I do want to finish Suikoden 2 first and so I'm going to leave 3 wrapped in its packaging until I've finished Suikoden 2.
At least, that's what I'm telling myself!
Thursday, October 24, 2002
I think I'm going to trade in Wild Arms 3.
I was just loving it last night until I got to this puzzle I just couldn't get past. Then I tried it again this morning and the stuff that wasn't doing anything last night started to work. SO... I played for an hour or so, but now I'm just bored of it. That, and I got to ANOTHER puzzle I"m stuck at.
I will probably see if I can find it used at some point in the future when I am jonesing for a console RPG. But I'm just bored of it right now. 12-13 hours of doing the same thing over and over again. And I could use the exchange credit to either pay off Metroid or most of The Two Towers or some other game...
Wednesday, October 23, 2002
All I do all day when I'm gaming is really just figuring out one problem, being rewarded with a little bit of story or movie or cool battle, and then moving on to the next problem.
Heck, even the battles teach you tactics or item management, etc.
The story's not bad either. It's nothing terribly original, but the mix of Wild West, fantasy (spells and demons) and sci-fi (terraforming and space ships) is pulled off quite well and nothing really sticks out as being too wacky. The graphics are really growing on me too.
Tuesday, October 22, 2002
The battles on horse are pretty neat. And the game is so far doing a neat job of showing how it's such a bleak and barren world that the characters are living in that good and evil are not clear cut. It's nothing profound, mind you, but it's not like a lot of games where there's you, the good guys, and then everyone else, the bad guys. Heck, I've even had one of the bad guys logically define why, as a result of my character's actions, *I* should be the bad guy.
Monday, October 21, 2002
Sunday, October 20, 2002
Why is that such a big deal? 10 years ago I was out at the movies with my future wife and a few friends. They all went to see "Columbus: 1492". I and a friend went to watch Unforgiven instead. I was sitting there, minding my own business and enjoying the movie when I was pulled out by my friends right before the big shoot-out at the end. The movie went on to win all sorts of awards and I had never gotten around to watching the end of it until today. I finally saw the whole stinkin' movie in one sitting. Ending was ok, but not worth a decade of wondering exactly how it ended :P
VERY cool video. But who woulda thunk that country and mecha would go together?
Friday, October 18, 2002
Can't hurt, can it?
Wild Arms 3 is next on the docket, ladies & gents.
PS. Anyone want to contribute towards my Steel Battalions fund? I have 4 cents in it so far... only about $600 to go.
Thursday, October 17, 2002
Wednesday, October 16, 2002
Only problem with the game is that it was rather easy and straightforward, which was good as far as plowing through it rather quickly went, but there is ZERO replayability unless i kept it for a few years and then played it again. Ah well. I did like it a lot and it really shows what the cube is capable of, visually.
Monday, October 14, 2002
Thursday, October 10, 2002
Namely, that's not good enough for console gamers. Consoles aren't supposed to crash. Especially not after the opening cinematic.
Wednesday, October 09, 2002
But I don't know... I am kind of miffed, as one of the things I need to get the 'special movie' was supposed to be given to me when I finished a level and I never did get it... sigh.
Great game though... excellent ending too. Squaresoft should give lessons to people on how to end a game properly.
Excellent end boss... only had about 7 different parts/stages/transformations to it as opposed to the usual 13 as required by the Big Book Of Squaresoft End Bosses.
But it was good... not too hard, not too easy, and it took a lot of near deaths before I overcame adversity and prevailed!
Tuesday, October 08, 2002
Thursday, October 03, 2002
Got a pretty sweet Kingdom Hearts poster today too :)
A furious light saber duel is under way. DARTH VADER is backing LUKE SKYWALKER toward the end of the gantry. A quick move by Vader, chops off Luke's hand! It goes spinning off into the ventilation shaft. Luke backs away. He looks round, but realizes there's nowhere to go but straight down.
DARTH VADER: "Obi Wan never told you what happened to your father."
LUKE: "He told me enough! He told me you killed him!"
DARTH VADER: "No! I am your father!"
LUKE: "No, it's not true! It's impossible."
DARTH VADER: "Search your feelings; you know it to be true."
DARTH VADER: "Yes, it is true and you know what else? You know that brass droid of yours?"
DARTH VADER: "Yes, Threepio, I built him when I was seven years old."
DARTH VADER: "Seven years old? And what have you done? Look at yourself, no hand, no job, and couldn't even levitate your own ship out of the swamp."
LUKE: "I worked hard on that moisture farm."
DARTH VADER: "What? Hauling buckets? I spent my childhood as a slave then *real* Jedi training, not 'a few days in the swamp with Yoda'."
LUKE: "I destroyed your precious Death Star!"
DARTH VADER: "When you were 20! When I was 10, I single-handedly destroyed a Trade Federation Droid Control ship!"
LUKE: "Well, it's not my fault."
DARTH VADER: "Oh, here we go. 'Poor me, my father never gave me what I wanted for my birthday, boo hoo, my daddy's the Dark Lord of the Sith.. waahhh wahhh!'"
LUKE: "Shut up."
DARTH VADER: "You're a slacker! By the time I was your age, I had exterminated the Jedi knights!"
LUKE: "I used to race my T-16 through Beggar's Canyon!"
DARTH VADER: "Oh, for the love of the Emperor � 10 years old, winner of the Boonta Eve Open. Only human to ever fly a Pod Racer, right here baby!"
Luke looks down the shaft. Takes a step toward it.
DARTH VADER: "I was wrong. You're not my kid. I don't know whose you are, but you sure ain't mine."
Luke takes a step off the platform, hesitates, then plunges down the shaft.
Darth Vader looks after him.
DARTH VADER: "And get a haircut!"
Wednesday, October 02, 2002
Go figure though... I was up at the top of this mountain at a lookout and there are just two vehicles in the parking lot, our rental and this guy in a camper truck.
Of all the acreage of parking lot that the guy had to back up in, he had to choose the back end of our rental car as his final destination... sigh.
No biggie (on my end at least) as we had the rental insurance and it was just a broken tail-light and a little dent anyway. But sheesh.
Saturday, September 28, 2002
Friday, September 27, 2002
Wednesday, September 25, 2002
Friday, September 20, 2002
Blizzard announces StarCraft: Ghost for consoles at the Tokyo Game Show.
Thursday September 19, 2002 | hardcore_pawn
StarCraft: Ghost is official
Blizzard has unveiled its new project - StarCraft: Ghost - today at the Tokyo Game Show 2002 which is currently underway at the Makuhari Messe convention center in Chiba, Japan. After much speculation from the gaming community, Blizzard officially answered the question on everyone's minds by issuing this press release which says the game is coming to multiple console platforms in late 2003.
"MAKUHARI, Japan � September 20, 2002 � During a press conference today at the Tokyo Game Show, Blizzard Entertainment�, a studio of the games division of Vivendi Universal Publishing, unveiled StarCraft: Ghost�, a tactical-action console game set in Blizzard�s epic StarCraft� universe. StarCraft: Ghost is currently under development and is scheduled for a worldwide release on multiple console systems. The game will be co-published by Capcom and Blizzard Entertainment in Japan; further announcements regarding platform/country specifics will be announced in the months to come.
In StarCraft: Ghost, players take the role of Nova, a lethal Ghost operative skillfully trained in the arts of espionage and tactical combat. Twenty years of ruthless physical conditioning and techno-psychological instruction have made Nova a being of terrifying potential. With the help of a determined group of allies, players follow a series of story-driven missions, engaging in a deadly mix of planetary battles and dangerous solo operations. To complete their mission objectives, players must execute intelligent tactical decisions while mastering an advanced arsenal of sophisticated weaponry.
�We�re very excited about returning to the StarCraft series,� stated Mike Morhaime, Blizzard Entertainment president and co-founder. �Our roots are based in console gaming, and we look forward to developing this universe for the next-generation console systems.�
Key features in StarCraft: Ghost include:
Revolutionary new style of gameplay featuring enhanced physical and psionic abilities
Hostile Environment Suit designed to magnify strength, agility, and speed
Over-the-top special effects offer stunning visuals and unparalleled tactical realism
Immersive 3D environments showcase rich textures and highly stylized character models
Unique Calldown abilities allow players to target large-scale attacks from the ground
A deeply evolving storyline set in Blizzard�s gritty sci-fi StarCraft universe
As the story unravels, players find themselves traversing uncharted terrain and battling adversaries never before seen by followers of the series. Bold 3D graphics give players a new, in-depth perspective on familiar planets and former battlefields from the legendary universe. A dynamic 3rd-person camera view displays dramatic lighting, startling detail, and a blend of realistic and fantastical design. Co-developed by Blizzard Entertainment and Nihilistic Software, Inc.�, StarCraft: Ghost is scheduled for release in late 2003.
Since its debut in 1998, the #1-selling StarCraft series* has won industry acclaim and has shattered sales records worldwide with over six million copies shipped. Blizzard continued the series with the critically acclaimed StarCraft: Brood War�, which won multiple Expansion Pack of the Year awards and is still considered by many critics to be one of the best add-on products to date."
Thursday, September 19, 2002
Wednesday, September 18, 2002
Tuesday, September 17, 2002
I'm hoping that the cancellation of the SciFi channel's program, Farscape, is newsworthy enough to get UF behind it. Any day now, the sets are going to be permanently destroyed (if not already... I'm not certain), and no series finale is scheduled. Filming will simply end without a resolution. "
(got that from Userfriendly.org)
Monday, September 16, 2002
That, and just doing the 'Go to the group home, come home, play games, sleep, play more games, go to group home' cycle has begun to just make me crave doing something else, and retail is fun, in a non-brain-injuring sort of way.
Great game though.
Sunday, September 15, 2002
It's like Grand Theft Auto 3 but with a VERY strong storyline (it keeps getting better and better) and AMAZING missions. For example. I just did a mission where I first had to go to this hotel/brothel and a) kill the manager (which isn't simple given the fact he's sitting in a restaurant surrounded by goons) then b) kill a prostitute who'd been squealing to the cops about my operation and then c) steal some documents and blow up the office of the manager (whom I'd just killed in the hotel restaurant moments earlier)...
And that's just the first part of the mission. I then had to flee across the rooftops from the cops and then finally wrap everything up in a huge shootout in a church in the midst of a funeral (for a guy I'd killed in an earlier mission, at that!)
That's just ONE mission... there are about 20 of them I've heard, along with the freeride and freeride extreme where you just drive around and goof off in the city.
Let's see... we watched Blade 2, Reservoir Dogs, The Legend of Zhu, The Five Deadly Venoms, Ninja Resurrection, Tampopo and Who Am I? . I think that's it. My brain hurts now.
Friday, September 13, 2002
Now Capcom just needs to hurry up and finish Onimusha 3! (Yes, there is a third one. The trailer is unlocked when you finish this one).
Tuesday, September 10, 2002
Monday, September 09, 2002
I went into the dentist today to get a filling checked out. The next thing I know, I'm walking out of there having just experienced the wonder and joy that is a ROOT CANAL.
I should have just done it myself... or at least had this list to help me pass the time.
At least I get the next two days off to recouperate. I did have to go interview people right after the procedure, which was a barrel of fun, I tell you. Ah well. My DVD player arrives tomorrow. Woo!
Sunday, September 08, 2002
While Sony basks in the success of its PlayStation 2, expectations are rising that its successor will be out by 2005, in an entirely different form.
Sony remains tight-lipped about the timing of its next-generation product's debut, but it is dropping some hints about the PlayStation 3's likely shape--or more accurately, lack of shape.
"We're not thinking about hardware," said Kenichi Fukunaga, spokesman for Sony Computer Entertainment. "The ideal solution would be having an operating system installed in various home appliances that could run game programs."
Fueling expectations of a 2005 target date is a chip project between Sony, IBM, and Toshiba, Japan's largest chipmaker and coproducer of the PS2's complex microprocessor. The four-year project, code-named Cell and set for completion in spring 2005, aims to create a powerful processor for home electronics with ultrafast Internet connections that could, for example, transmit high-resolution moving pictures.
"It's possible PlayStation 3 would come out in 2005, since that's when Sony's Cell project will yield something," said Kazuharu Miura, an analyst at Daiwa Institute of Research. He added that, by 2005, Japan's broadband infrastructure for high-speed Internet service will be largely complete, and Sony will likely have a clearer idea of what kind of online games people want to play.
Sony said it had not decided how to integrate the Cell processor into its next game console, but the general idea is to use the chip in Internet servers and home electronics to divide computing tasks among networked machines.
This would give the devices as much processing power as a supercomputer, such as IBM's Deep Blue machine that defeated Gary Kasparov at chess, and enable them to handle everything from games to video recording to downloading data from the Internet.
"We've started with boxes--making boxes to do specific things. But if you have a chip this powerful, you can add functions to any box. It's reverse thinking," Fukunaga said.
Thursday, September 05, 2002
Wednesday, September 04, 2002
I mean, sure, if they want to ban M-Rated games, that's fine. But to do a complete crackdown is just stupid.
People will actually have to talk, read and go outside... that's just NOT RIGHT!
Monday, September 02, 2002
Got an LG (Zenith) 5-Disc DVD/CD/MP3 player for only $195 Canadian! Woo!
The scariest part was that Julie (my wife for those who don't know) actually went along with it, almost to the point of encouraging me. Something just isn't right about that.
Friday, August 30, 2002
On the game front, Mario is absolutely amazing. I was kind of indifferent when I first started playing, but 2 days later I found myself turning on the Cube to just 'get one Shine before work."
Sigh. I'm hooked.
Onimusha 2 is also really good, but completely different from Mario :)
Wednesday, August 28, 2002
Now I don't know which to play first! AH!
Also picked up the Monsternomicon for the Iron Kingdoms setting (mmm... steampunk and gothic monster designs...mmm...) and a nice big Terry Pratchett Discworld art book of sorts... "The Last Hero" to be exact.
Good day for games AND books (and free swag) if I do say so myself...
Tuesday, August 27, 2002
I also picked up Sega Soccer Slam while in Kitchener at the wedding and a nice little Spice controller for the Cube while I was at it. SSS is a very fun and crazy soccer game that was obviously thought up by crazy crack smoking Japanese programmers when they ran out of ideas for games that didn't involve placing monkeys in plastic balls.
Thursday, August 22, 2002
If you're here and looking for something to do now that you've read about my game stuff for the last few days, go watch all the Ninjai episodes.
Speaking of which, they're both out on the same day next week. Joy!
And Kingdom Hearts will be out on September 17th! WOOOOOT!
Hmm... And I'm in social work...
Finished Xenogears just now. Took approximately 64 hours to finish... but concidering I was 65 hours into it the first time I played it (and then had the memory card erased) that means it took me a whopping 129 hours to beat the game from the first time I started it to now. And it also took me, hmm... about 3 1/2 years too :P
It's very satisfying to have that game done and over with. It was one of the few games in my collection that I hadn't finished that I really wanted to, and now I have!
Sunday, August 18, 2002
I just got the news today that Visiontek, the company that made my Geforce 4, has gone bankrupt too. Sigh. At least it's not as bad as with the Voodoo 5. Nvidia, the company that makes the actual graphics chip, is still in business... it's just annoying at this moment. Hopefully this won't be a death-knell for Nvidia and they'll be able to get another of the card makers to step in and fill the void.
It is sad though... I picked Visiontek specifically because I wanted to avoid what happened w/ the Voodoo 5... Visiontek is (was?) the number 1 manufacturer of the Geforce series... sigh...
Oh well. NEXT TIME I will pick a company nobody heard of and a vid card that is not compatible with anything... that'll learn 'em!
Wednesday, August 14, 2002
Speaking of vacations, it was raining today on my drive home and I think I must have killed about 80 toads and frogs that picked that fateful time to hop across the road as I was driving along. Hop Hop Squish... Hop Hop Squish...
But man, when it comes out, I'm not buying or playing any other game for a month!
Sunday, August 11, 2002
Wednesday, August 07, 2002
Monday, August 05, 2002
And the Wavebird (the Gamecube wireless controller) is unbelievable. It uses some kind of radio frequency, so I can go outside and it still works :)
Thursday, August 01, 2002
Tuesday, July 30, 2002
I guess that means I'm holding off till then :)
Gamers Enter the Flow State - Dutch
According to a study by BBC World's ClickOnline, computer gamers experience an increased level of alpha brainwave activity, a phenomenon usually only associated with a state of complete rest (such as during meditation). This brain wave activity is known as the Flow State. It's common knowledge however, in scientific and sporting circles at any rate, that sports people performing at the very peak of their abilities can experience an increased level of alpha brainwave activity. Recent research has suggested that it could be possible for a person immersed in a computer game to achieve the same level of meditative concentration. Thus ClickOnline teamed up with Brunel University in London to test out the theory with the help of their Sport Psychology Research Unit.
Two test subjects, a top Virtua Fighter player and an international athlete javelin throwing, were asked to engage in their specialist area for a set period of time. It was an artificial environment for both participants, who are much more familiar with the pressures of group competition rather than individual performance in front of a TV camera. After this a self-report analysis questionnaire known as Flow State scale version II -- an established method of scientific analysis, aimed to assess nine specific factors associated with Flow State -- was administered to both men.
The findings of the study support the aforementioned theory -- the Virtual Fighter player scored an average of 17 (and we're looking for an average of 16 or above to attain Flow State), whereas the javelin thrower scored 17.44, so they both experienced Flow to some extent. Obviously there is more research to be done to validate the findings, but if initial indications are correct, there could suddenly be a lot more interest in computer gaming both as a science and as a sport.
Monday, July 29, 2002
The imminent purchase of one or possibly two new consoles is also not helping me stay focused. Part of me thinks I should wait, but the other part can't really figure out why that would be a good idea... I have the money... May as well just go get the stupid systems and be done with it!
For some reason Julie isn't too hot on that idea though. I'm not sure why. I figure that I'm going to get them both anyway, so I may as well just go and get them at once and be done with it.
Ah well. We'll see what happens. I have to go to the dentist on Wednesday and after that I'm hitting the mall. What will I come back with? I don't know....
Oh, i did a 21 hour shift today. Went in at midnight, got off around 9pm. Stupid people and their stupid not showing up for shifts and my stupidity at sticking around all day. At least I have Tuesday and Thursday-Sunday off :)
Thursday, July 25, 2002
"...whenever I'm faced with some new gadget or program, I find myself intrigued and challenged to figure it out. I attribute this to my gaming habit (can it even be called a habit anymore?) more than anything else. Games constantly challenge me to think differently and to find ways around innumerable different challenges. No other form of entertainment does this as well as games do.
Our most widespread and accepted platform for entertainment is television, which is a passive experience through and through. Viewers sit still and absorb a steady flow of images and sound over which they have only the most basic of control. Considering the intellectual level that most popular TV shows are on, how are video games any less mature?
With games, you have much more control, as you are essentially projected into the experience by having an actual avatar that you use to navigate a game. Maybe some people are just too used to the idea of letting their television do all the work. "
Wednesday, July 24, 2002
ICO team's new project?
The development team behind the stylized PS2 game is at work on a new game.
According to reports out of Japan, the development team responsible for creating ICO is currently working on a new project, but it's not yet known whether it will be a sequel or an original game. ICO was widely praised for its stylized look and its structure, which was centered on guiding a young girl through a variety of environmental puzzles. We'll have more as it becomes available.
By Staff, GameSpot VG [POSTED: 07/24/02]
I must have your Panzer Dragoon Orta and so I must have an X-Box. So thanks to you, in September I will walk into EBX and purchase one of those vile machines and a copy of Panzer Dragoon. The taste of bile will fill my mouth as I sign the receipt. It will take every ounce of self control I have not to wretch as I remove it from its box. It will sit next to my other consoles like a giant black monolith, a constant reminder of your betrayal and our failed union. Then I'll play your Panzer Dragoon, and it will be great. All will be forgiven. Once again I'll be eternally grateful that there is a Sega and that I am lucky enough to play your games, no matter what system they are on.
Sunday, July 21, 2002
Friday, July 19, 2002
Syberia was quite good. Solid story, great visuals (although a little too dark for the most part, and no gamma correction available) and excellent voice-overs. The only real problem with the game is that it is over and there still a lot of loose ends hanging out there. I've read on the official forum that the sequel is out sometime in 2003 and I can't wait. Hopefully they'll cut down on the walking back and forth bits and tighten up the puzzles. Otherwise, I highly recommend the game if you like adventure games (and not the crap-ass Dreamcatcher slide-show 'adventures' ).
I still liked The Longest Journey more... but Syberia has the room for a sequel. Which is always nice.
Thursday, July 18, 2002
MIPS64, The PS3 Processor? - Talon
MIPS Technology, a provider of processor architectures and cores, announced today that it licensed its MIPS64 architecture to Sony Computer Entertainment. SCEI, who�s long since used the MIPS technology in PlayStation (and was also used in PlayStation 2 with two MIPS-based processors), now has the rights to use MIPS 64.
"SCEI is a world leader in the computer entertainment market and has long recognized the value of the MIPS architecture. We are proud to be at the core of development of SCEI's outstanding products, helping to enable a rich and rewarding user experience," said Kevin Meyer, vice president of marketing at MIPS Technologies.
Could this turn out to be part of the PlayStation 3 processor? Stay tuned for more.